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Planetside 2 default screenshot path6/10/2023 Indar's best/worst base is now available for play again. When a continent has more than 800 players on it, a "Conquest" Alert will immediately fire off that uses the same rules of a typical Meltdown.įor the third-party scripters out there, these are the alert IDs used for those events. Zones and Alerts High-Pop (Conquest) Alerts You can adjust the "amount" and "strength" of the color adjustments to find what works best for you. Enabling colorblind filters will modify the colors of the 3d world to help account for Protanopia, Deuteranopia, Tritanopia, and Achromatopsia. In an effort to improve our accessibility to colorblind gamers, we've added some new options under the graphics setting. Using Join Combat will place you in a Drop Pod.You can now see who is speaking in voice chat while on the map screen.Main Nav menu now displays the tooltips for those buttons on hover-over.Vehicle and Equipment terminals now show the time until you next receive Nanites.When your loadout changes outside of an equipment or vehicle terminal, you'll receive a prompt telling you that your loadout can't be updated until you resupply or pull a new vehicle.All the FTEs that appear now have a new audio signifier when they slide in.was a lot of yelling at you when you're trying to focus on other things. Voice overs have been removed from "First Time Events".Made minor adjustments to the sky at night to increase visibility during the darkest hours.The ranges at which you can see health/shields still adhere to how it is on Live. Shield bars will appear above targets that have shields while spotted.Basic Training directive has been removed, and the helmet reward is now a part of the new player mission.Waypoints in 3d space have been redone and reach much higher into the sky.Terminals in Sanctuary now have visible names above them.Classes each have a "coversheet" that conveys the class's intended functions, specialties, and abilities.Those changes will be listed further down in the Infantry and Vehicles sections of these notes. A couple of the areas we wanted to address were the lack of infantry anti-air in the earlier stages of the game, the unwieldy nature of certain starter weapons, and the lack of default vehicle equipment. We've made some tweaks to which equipment new players get at the start of the game. 9.2 Security Assault & Security Inspector Helmets (NSO only) - 699 DBC.
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