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Greenfoot iskeydown6/12/2023 The repository is needed, because the dependencies are not available anywhere else for Maven. 4.0.0 $package-group$ $package-artifact$ 1.0-SNAPSHOT jitpack.io cleanfoot 3.6.1 maven-compiler-plugin 1.8 1.8 maven-jar-plugin **/log4j.properties $main-class$ maven-assembly-plugin $main-class$ jar-with-dependencies make-assembly package single Repository and Dependencies Let’s start by creating the project directory and going into it: REMEMBER TO REPLACE THOSE PLACEHOLDERS! Preparation $actor-image$ - The file name of the image to use as world background - some-dude.jpg.$actor-class-path$ - The location of the actor class relative to src/main/java - io/lerk/demo/actors.$actor-class-package$ - Only the package of the class - io.$actor-class-name$ - Only the name of the class - MyActor.$actor-class$ - The full identifier of the main World class - io.$world-image$ - The file name of the image to use as world background - crumpled-paper.jpg.$world-class-path$ - The location of the world class relative to src/main/java - io/lerk/demo/worlds.$world-class-package$ - Only the package of the class - io.$world-class-name$ - Only the name of the main world class - MyWorld.$world-class$ - The full identifier of the main World class - io.$main-class$ - The full identifier of the class containing the main method (including full package name).$project-name$ - The name of your project - greenfoot-maven-demo. $package-artifact$ - The artifactId of your package identifier - greenfoot-maven-demo.$package-group$ - The groupId of your package identifier - io.lerk.placeholder - explaination - sample value used in the reference project linked above.PlaceholdersĪ few placeholders will be used in this tutorial, you’ll have to replace them if you plan to do copy & paste. I’ve created a sample project that you can use as a reference. One can build Greenfoot projects without having the Greenfoot IDE installed, preferably using Maven.Īnd what can I say, you can. In preparation of a workshop I am going to co-lead with a few other guys from my company, I tried to find out if and how This is partially because of the strange object creation workflow which involves using the context menu a lot and doing clicks for stuff that is faster when typed. Unfortunately it’s a pain to use when you are used to write code in a real IDE such as IntelliJ. However, If the "q" key is not pressed, as you can see in the code I provided before, the standing() function will execute and spiderman will remain standing and its image will also be set as an image which shows him as standing.Greenfoot is a game framework for programming beginners featuring an integrated development environment. When shielding, the spiderman's image is set as a specific image which shows himself as if he is shielding. If not, then keeps image number the same. Changes the number of the image if the animation is still needed. GreenfootImage img = new GreenfootImage("PaulShielding-" + imageNum + ".png") Sets which direction Paul is facing while using shield For every 12 times I call this method, Paul changes image Increments the amount of times this method was called Paul is shielding from attacks so he will take reduced damage from enemies If Paul just activated his shield, then imageNum resets. Makes Paul go down a platform whenever the "down" key is pressed Makes Paul jump whenever the "space" key is pressed If none of the keys are pressed, Paul remains standing idle Makes Paul attacks whenever the "e" key is pressed Makes Paul shoot his web bolt whenever the "w" key is pressed Makes Paul move in the left direction whenever the "left" key is pressed Makes Paul use his shield whenever the "q" key is pressed This set of if statements makes sure that Paul can't move while using any skills
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